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Killzone2 PS3 Senior Environment Artist. |
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Eight Days PS3 Senior Environment Artist |
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Forumla 1 2006 PS3 Senior Environment Artist |
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24 The Game PS2 Environment Artist |
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Ghosthunter PS2 Environment Artist |
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The Getaway PS2 Texture Artist. |
| EDUCATION | |||
| 1991-1998 | Vyners School, Hillingdon. GCSEs: Art(A*), Maths(A*), Geography(A*), Design Technology(A), Science(AA), English(BB), French(B). A-Levels: Art(A), Design Technology(A), Maths(B), As Further Maths (E). |
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| 1998-2001 | Bournemouth University. BA (Hons) Computer Visualisation and Animation (First). |
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| EMPLOYEMENT HISTORY | |||
| 2001-present |
* Ghosthunter (PS2) - Environment Artist * 24 (PS2) - Environment Artist * Research and Development (Next Gen) - Environment Artist and Shader Writing * Formula 1 2006 (PS3) - Senior Environment Artist * 8 Days (PS3) - Senior Environment Artist * Killzone2 (PS3) - Senior Environment Artist |
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| SOFTWARE SKILLS | Maya, Photoshop, Premiere, Mudbox, HTML, C++(Basic), Z-Brush(Basic), MEL(Basic) | ||
| WORK RELATED SKILLS | I have spoken at external events about my role in the games industry including talks at Cambridge and Bournemouth Universities. In my role as Senior Artist I have interviewed and mentored new staff as well as given appraisals. I have also worked with the SCEE Advance Technology Group for next-gen PlayStation3 development. | ||
| OTHER INTERESTS | I enjoy hiking, drawing, mountain biking, sailing, playing 5-aside football and reading. |